The babble of a middle-aged lunatic.





Because of stiff competition between the world’s largest processor manufactures and the number two AMD Microsystems, Intel has been forced to cut back by 10% of its workforce, or 10,500 employees, in order to save $3 billion/year by the year 2008.



To help keep Intel’s edge up on AMD, they launched 5 quad-core processors early Tuesday morning. Four of these processors marketed under the Xenon 5300 series, and 1 special moment for gamers, the Core 2 Extreme line, with plans to pump out 3 more “quads” by the first quarter of 2007.



AMD says they will be releasing the quad processors under the Opteron series by mid-2007.



There of course will be differences in design. The Intel structure is dependent on 2 dual-core CPUs that will plug into a single socket (2 Core Duo), while AMD plans a design integrating “the processors onto a single sliver of silicon”, which they say will increase power efficiency as well as offer better performance.



Well folks, the race is on, stronger than ever before. As a gamer, it will be interesting to me how quickly software is developed to exploit these new technologies. I impatiently await the first reviews when this does happen.



As far as gaming goes, I feel AMD has had the edge for quite some time, and this has cost Intel dearly in terms of losses in the market.



What are your predictions for these to similar but different technologies?



I’m voting on AMD, as they have not let me down yet in terms of perform and and cost, where running modern game is concerned.


Comments
on Nov 14, 2006
the Core 2 Extreme line, with plans to pump out 3 more “quads” by the first quarter of 2004.


2004?

I've got a feeling I might just try to hold off buying a new computer for Vista for about 12 months to see what technology works out to be the best. I still remember buying that "State of the art" computer to work with the upcoming release of XP which turned out to be very slow and under powered.
on Nov 14, 2006
oopsi...edited
on Nov 14, 2006
Kick ass, I hope it drives down prices for older dual cores, and the newer dual cores, the Core2 thingy.
on Nov 14, 2006
I hope it drives down prices for older dual cores, and the newer dual cores


For the home user, this is probably the best benefit from this release.

The quad-core processors are targeting the server market more than anything. Gamers will (as mentioned in the post author's comment) see some advantage when - and this is the big proviso - programmers see fit to write code that utilizes the four cores.

Until software developers start writing programs to take advantage of multiple core CPU's, the big advantage will remain in the running of multiple applications at one time.

BTW - I currently run the e6600 Core2 Duo, and it is a very nice processor, staying at around 46C - 48C with stock heat-sink/fan during normal heavy use (not overclocked).
on Nov 14, 2006
I also hope it drives down some of the C2D prices a bit.  I'm going to build another system probably in January, and a price drop would be welcome.

 
on Nov 14, 2006
The new Unreal engine is multithreaded and Valve is going to be releasing an update to the source engine that is multithreaded, in fact it will spawn as many threads as there are processors available. Also Alan Wake is heavily multithreaded and will require at least a dual core to run. Considering that the Unreal engine and the Source engine are popular with 3rd part developers we will be seeing more and more games that can take advantage of multi core processors.
on Nov 14, 2006
Source engine are popular with 3rd part developers we will be seeing more and more games that can take advantage of multi core processors.


Awesome!
on Nov 14, 2006
I have a core 2 duo mobile running at 2 Ghz, and can barely imagine how fast quad must be. Makes me feel all squiggly inside.
on Nov 14, 2006
I have a core 2 duo mobile running at 2 Ghz, and can barely imagine how fast quad must be. Makes me feel all squiggly inside.


I read that the 2 Dual Core Extream is supposed to be a 40% performance increase.
on Nov 14, 2006
Only those of us with 3D rendering applications, video compression, etc. - in other words, software that takes advantage of multiple threads - are going to see any advantage from 4 cores over 2 for probably most of 2007. Converting game code to multithreaded is no walk in the park, so I don't expect ANY multithreaded game engines to show up in wide use until late 2007/early 2008. Anyone hear differently on anything of note for multithread?
on Nov 15, 2006
Converting game code to multithreaded is no walk in the park, so I don't expect ANY multithreaded game engines to show up in wide use until late 2007/early 2008.


This is what I am expecting as well. AMD will be releasing their quad-core CPUs around mid-2007. AMD/ATI tend to work pretty closely with software developers when designing their products, so I do expect by that time we can expect games that support quad-core CPUs to a good capacity.

Anyone hear differently on anything of note for multithread?


Have a look at comment #6.

You can read up on the Unreal3 game engine at this Link.
on Nov 15, 2006
Converting game code to multithreaded is no walk in the park, so I don't expect ANY multithreaded game engines to show up in wide use until late 2007/early 2008.


Valve will be releasing an updated multithreaded source engine beginning of 2007. So it's not going to be that long.